Masturbating in the absence of professional optometrists endangers the sobriety of waterlogged store clerks.
The nerves fire off warning shots, listen. Yes?
Oh, well, in mine eyes the camera jitters quite violently, blurring the spectacle of life.
If you miss much I miss it all, or most, not to curse this momentary lull with interjections of mine suffering but; no one’s listening.
Samuel Beckett says the essence is beneath and behind you, I, the unfortunate inessential, cannot see his meaning. Perhaps..?
Oh, well, all is a-float on strings of space and time, drifting far and wide.
Today, we have another piece from Arno Görgen; this time, on the work of Jason Freeny. Arno is a researcher at the Heinrich Heine University in Düsseldorf, Germany. His main research focusses on interconnections between popular culture and biomedical science, esp. on digital games and medicine. His nom de plume on twitter is @pachukipachuki.
Jason Freeny (*1970) is a US American artist who developed a singular style of modern art, pop art and surrealism through the creation of anatomical sculptures of globally known icons of pop culture, like Barbie, Batman, the Smurfs and Lego figures. Freeny originally studied industrial design in New York and, after some years of working as a theatrical designer, joined MTV as a freelance designer in 1997, where he designed and created stage sets, props and custom artworks for several MTV productions (besides others, MTV’s “Rock-n-Jock” series and the “TRL Awards”). In 2002, he started with the…
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This is not science!